3D Platformer Prototype


Purpose of the Project

Design Inspirations

  • Celest 64. 
  • Pseudoregalia

About the Project

  • Wanted to experiment with different control schemes that felt fluid, but also wanted to keep things simple. 
  • The player can ricochet off walls mid-dash.
  • There is Xbox controller compatibility. 

*Updates Coming Soon

*Open to Feedback

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